Main Article Content
The objectives of this research were 1) to study and analyse the souvenirs of the Children’s Discovery Museum, and 2) to design souvenirs for the Children’s Discovery Museum. The first group of the population and samples were 100 (online) individuals who were children and their parents. The tool used to gather information was a closed-ended questionnaire designed to ask about basic expectations of souvenirs. The second group of population and samples were three Children’s Discovery Museum staff selected for their work experience. The tool used to gather the information from the staff was an informal interview. The third group of the population and samples were five experts on the museum, two experts in product design and three experts in graphics and package design. The method used to select these experts was specific identification and the tool used to gather information was a questionnaire designed to ask about their opinions of the souvenirs.
The results showed that from 100 individual responses, the top three out of twelve souvenirs were toys/games, dolls and T-shirts. From a study and analysis of ten sketches of toy models, three models – (1) a rainbow city, (2) a backyard, (3) a kitchen were selected. It was found that the kitchen was a highly suitable souvenir with a mean of 4.05 and a standard deviation of 0.40, the rainbow city was very suitable with a mean of 4.11 and a standard deviation of 0.34, and the backyard was also suitable with a mean of 4.10 and a standard deviation of 0.24. Nine packages (one set consisted of three packages) were evaluated by experts. It was found that the rainbow city package, the kitchen package and the backyard package were suitable and at “good” level.
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"ข้อคิดเห็น เนื้อหา รวมทั้งการใช้ภาษาในบทความถือเป็นความรับผิดชอบของผู้เขียน"
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